use Class::Load qw(load_class);
use File::Path qw(make_path);
use Data::Dumper;
+use Cpanel::JSON::XS;
use strict;
The -3dB vertical beamwidth in degrees.
-=item margin
+=item db_high
-The signal loss margin allowed on the sector, in dB. This is normally
-transmitter EIRP minus receiver sensitivity.
+The signal loss margin to treat as "high quality".
+
+=item db_low
+
+The signal loss margin to treat as "low quality".
=item image
Adds this record to the database. If there is an error, returns the error,
otherwise returns false.
+=cut
+
+sub insert {
+ my $self = shift;
+ my $error = $self->SUPER::insert;
+ return $error if $error;
+
+ if (scalar($self->need_fields_for_coverage) == 0) {
+ $self->queue_generate_coverage;
+ }
+}
+
+sub replace {
+ my $self = shift;
+ my $old = shift || $self->replace_old;
+ my $regen_coverage = 0;
+ if ( !$self->get('no_regen') ) {
+ foreach (qw(height freq_mhz direction width downtilt
+ v_width db_high db_low))
+ {
+ $regen_coverage = 1 if ($self->get($_) ne $old->get($_));
+ }
+ }
+
+ my $error = $self->SUPER::replace($old);
+ return $error if $error;
+
+ if ($regen_coverage) {
+ $self->queue_generate_coverage;
+ }
+}
+
=item delete
Delete this record from the database.
|| $self->ut_numbern('v_width')
|| $self->ut_numbern('downtilt')
|| $self->ut_floatn('sector_range')
- || $self->ut_numbern('margin')
+ || $self->ut_numbern('db_high')
+ || $self->ut_numbern('db_low')
|| $self->ut_anything('image')
|| $self->ut_sfloatn('west')
|| $self->ut_sfloatn('east')
downtilt => 'Downtilt',
width => 'Horiz. width',
v_width => 'Vert. width',
- margin => 'Signal margin',
+ db_high => 'High quality',
latitude => 'Latitude',
longitude => 'Longitude',
);
sub queue_generate_coverage {
my $self = shift;
+ my $need_fields = join(',', $self->need_fields_for_coverage);
+ return "Sector needs fields $need_fields" if $need_fields;
+ $self->set('no_regen', 1); # avoid recursion
if ( length($self->image) > 0 ) {
foreach (qw(image west south east north)) {
$self->set($_, '');
my $sectornum = $param->{sectornum};
my $sector = FS::tower_sector->by_key($sectornum)
or die "sector $sectornum does not exist";
+ $sector->set('no_regen', 1); # avoid recursion
my $tower = $sector->tower;
load_class('Map::Splat');
+
# since this is still experimental, put it somewhere we can find later
my $workdir = "$FS::UID::cache_dir/cache.$FS::UID::datasrc/" .
"generate_coverage/sector$sectornum-". time;
h_width => $sector->width,
tilt => $sector->downtilt,
v_width => $sector->v_width,
- max_loss => $sector->margin,
- min_loss => $sector->margin - 80,
+ db_levels => [ $sector->db_low, $sector->db_high ],
dir => $workdir,
+ #simplify => 0.0004, # remove stairstepping in SRTM3 data?
);
$splat->calculate;
foreach (qw(west east south north)) {
$sector->set($_, $box->{$_});
}
- $sector->set('image', $splat->mask);
- # mask returns a PNG where everything below max_loss is solid colored,
- # and everything above it is transparent. More useful for our purposes.
+ $sector->set('image', $splat->png);
my $error = $sector->replace;
die $error if $error;
+
+ foreach ($sector->sector_coverage) {
+ $error = $_->delete;
+ die $error if $error;
+ }
+ # XXX undecided whether Map::Splat should even do this operation
+ # or how to store it
+ # or anything else
+ $DB::single = 1;
+ my $data = decode_json( $splat->polygonize_json );
+ for my $feature (@{ $data->{features} }) {
+ my $db = $feature->{properties}{level};
+ my $coverage = FS::sector_coverage->new({
+ sectornum => $sectornum,
+ db_loss => $db,
+ geometry => encode_json($feature->{geometry})
+ });
+ $error = $coverage->insert;
+ }
+
+ die $error if $error;
}
=head1 BUGS