package FS::tower_sector;
use Class::Load qw(load_class);
+use File::Path qw(make_path);
use Data::Dumper;
use strict;
sub process_generate_coverage {
my $job = shift;
my $param = shift;
- warn Dumper($param);
- $job->update_statustext('0,generating map');
+ $job->update_statustext('0,generating map') if $job;
my $sectornum = $param->{sectornum};
- my $sector = FS::tower_sector->by_key($sectornum);
+ my $sector = FS::tower_sector->by_key($sectornum)
+ or die "sector $sectornum does not exist";
my $tower = $sector->tower;
load_class('Map::Splat');
+ # since this is still experimental, put it somewhere we can find later
+ my $workdir = "$FS::UID::cache_dir/cache.$FS::UID::datasrc/" .
+ "generate_coverage/sector$sectornum-". time;
+ make_path($workdir);
my $splat = Map::Splat->new(
lon => $tower->longitude,
lat => $tower->latitude,
v_width => $sector->v_width,
max_loss => $sector->margin,
min_loss => $sector->margin - 80,
+ dir => $workdir,
);
$splat->calculate;