1 ;(function($){ // secure $ jQuery alias
2 /*******************************************************************************************/
3 // jquery.event.hover.js - rev 5
4 // Copyright (c) 2008, Three Dub Media (http://threedubmedia.com)
5 // Liscensed under the MIT License (MIT-LICENSE.txt)
6 // http://www.opensource.org/licenses/mit-license.php
7 // Created: 2008-06-02 | Updated: 2008-07-30
8 /*******************************************************************************************/
10 // USE THESE PROPERTIES TO CUSTOMIZE SETTINGS...
12 // $.event.special.hover.delay = 100;
13 // Defines the delay (msec) while mouse is inside the element before checking the speed
15 // $.event.special.hover.speed = 100;
16 // Defines the maximum speed (px/sec) the mouse may be moving to trigger the hover event
18 // save the old jquery "hover" method
19 $.fn._hover = $.fn.hover;
22 $.fn.hover = function( fn1, fn2, fn3 ) {
23 if ( fn3 ) this.bind('hoverstart', fn1 ); // 3 args
24 if ( fn2 ) this.bind('hoverend', fn3 ? fn3 : fn2 ); // 2+ args
25 return !fn1 ? this.trigger('hover') // 0 args
26 : this.bind('hover', fn3 ? fn2 : fn1 ); // 1+ args
29 // special event configuration
30 var hover = $.event.special.hover = {
31 delay: 100, // milliseconds
32 speed: 100, // pixels per second
33 setup: function( data ){
34 data = $.extend({ speed: hover.speed, delay: hover.delay, hovered:0 }, data||{} );
35 $.event.add( this, "mouseenter mouseleave", hoverHandler, data );
38 $.event.remove( this, "mouseenter mouseleave", hoverHandler );
42 // shared event handler
43 function hoverHandler( event ){
44 var data = event.data || event;
45 switch ( event.type ){
46 case 'mouseenter': // mouseover
47 data.dist2 = 0; // init mouse distance²
48 data.event = event; // store the event
49 event.type = "hoverstart"; // hijack event
50 if ( $.event.handle.call( this, event ) !== false ){ // handle "hoverstart"
51 data.elem = this; // ref to the current element
52 $.event.add( this, "mousemove", hoverHandler, data ); // track the mouse
53 data.timer = setTimeout( compare, data.delay ); // start async compare
56 case 'mousemove': // track the event, mouse distance² = x² + y²
57 data.dist2 += Math.pow( event.pageX-data.event.pageX, 2 )
58 + Math.pow( event.pageY-data.event.pageY, 2 );
59 data.event = event; // store current event
61 case 'mouseleave': // mouseout
62 clearTimeout( data.timer ); // uncompare
64 event.type = "hoverend"; // hijack event
65 $.event.handle.call( this, event ); // handle "hoverend"
66 data.hovered--; // reset flag
68 else $.event.remove( data.elem, "mousemove", hoverHandler ); // untrack
70 default: // timeout compare // distance² = x² + y² = ( speed * time )²
71 if ( data.dist2 <= Math.pow( data.speed*( data.delay/1e3 ), 2 ) ){ // speed acceptable
72 $.event.remove( data.elem, "mousemove", hoverHandler ); // untrack
73 data.event.type = "hover"; // hijack event
74 if ( $.event.handle.call( data.elem, data.event ) !== false ) // handle "hover"
75 data.hovered++; // flag for "hoverend"
77 else data.timer = setTimeout( compare, data.delay ); // async recurse
78 data.dist2 = 0; // reset distance² for next compare
81 function compare(){ hoverHandler( data ); }; // timeout/recursive function
84 /*******************************************************************************************/
85 })(jQuery); // confine scope