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/**
* QLIB 1.0 Preloaded Sound
* Copyright (C) 2002 2003, Quazzle.com Serge Dolgov
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* http://qlib.quazzle.com
*/
function QSound_play(loop) {
this._out.loop = loop || 0;
this._out.src = this._buf.src;
}
function QSound_stop() {
this._out.loop = 0;
this._out.src = "";
}
function QSound_setVolume(volume) {
this._out.volume = this.volume = volume;
}
function QSound(parent, name, src, volume) {
this.init(parent, name);
this.volume = volume || 0;
this.play = this.stop = this.setVolume = QControl.nop;
with (this) {
document.write('<bgsound id="' + id + '" src="" volume="' + volume + '">');
if (document.all && document.all.item) {
this._out = document.all.item(id);
if (_out && (typeof _out.src != "undefined") && (_out.volume === volume)) {
document.write('<bgsound id="b' + id + '" src="' + src + '" volume="-10000">');
this._buf = document.all.item("b" + id);
if (_buf) {
this.play = QSound_play;
this.stop = QSound_stop;
this.setVolume = QSound_setVolume;
_out.onreadystatechange = new Function("alert(0)");
}
}
}
}
}
QSound.prototype = new QControl();
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