From eb061f5119325e666f0dff40d4089e5c1df58e17 Mon Sep 17 00:00:00 2001 From: cvs2git Date: Sun, 16 Mar 2008 19:58:34 +0000 Subject: This commit was manufactured by cvs2svn to create tag 'TRIXBOX_2_6'. --- .../fck_spellerpages/spellerpages/spellChecker.js | 462 --------------------- 1 file changed, 462 deletions(-) delete mode 100644 httemplate/elements/fckeditor/editor/dialog/fck_spellerpages/spellerpages/spellChecker.js (limited to 'httemplate/elements/fckeditor/editor/dialog/fck_spellerpages/spellerpages/spellChecker.js') diff --git a/httemplate/elements/fckeditor/editor/dialog/fck_spellerpages/spellerpages/spellChecker.js b/httemplate/elements/fckeditor/editor/dialog/fck_spellerpages/spellerpages/spellChecker.js deleted file mode 100644 index b5e55b7..0000000 --- a/httemplate/elements/fckeditor/editor/dialog/fck_spellerpages/spellerpages/spellChecker.js +++ /dev/null @@ -1,462 +0,0 @@ -//////////////////////////////////////////////////// -// spellChecker.js -// -// spellChecker object -// -// This file is sourced on web pages that have a textarea object to evaluate -// for spelling. It includes the implementation for the spellCheckObject. -// -//////////////////////////////////////////////////// - - -// constructor -function spellChecker( textObject ) { - - // public properties - configurable -// this.popUpUrl = '/speller/spellchecker.html'; // by FredCK - this.popUpUrl = 'fck_spellerpages/spellerpages/spellchecker.html'; // by FredCK - this.popUpName = 'spellchecker'; -// this.popUpProps = "menu=no,width=440,height=350,top=70,left=120,resizable=yes,status=yes"; // by FredCK - this.popUpProps = null ; // by FredCK -// this.spellCheckScript = '/speller/server-scripts/spellchecker.php'; // by FredCK - //this.spellCheckScript = '/cgi-bin/spellchecker.pl'; - - // values used to keep track of what happened to a word - this.replWordFlag = "R"; // single replace - this.ignrWordFlag = "I"; // single ignore - this.replAllFlag = "RA"; // replace all occurances - this.ignrAllFlag = "IA"; // ignore all occurances - this.fromReplAll = "~RA"; // an occurance of a "replace all" word - this.fromIgnrAll = "~IA"; // an occurance of a "ignore all" word - // properties set at run time - this.wordFlags = new Array(); - this.currentTextIndex = 0; - this.currentWordIndex = 0; - this.spellCheckerWin = null; - this.controlWin = null; - this.wordWin = null; - this.textArea = textObject; // deprecated - this.textInputs = arguments; - - // private methods - this._spellcheck = _spellcheck; - this._getSuggestions = _getSuggestions; - this._setAsIgnored = _setAsIgnored; - this._getTotalReplaced = _getTotalReplaced; - this._setWordText = _setWordText; - this._getFormInputs = _getFormInputs; - - // public methods - this.openChecker = openChecker; - this.startCheck = startCheck; - this.checkTextBoxes = checkTextBoxes; - this.checkTextAreas = checkTextAreas; - this.spellCheckAll = spellCheckAll; - this.ignoreWord = ignoreWord; - this.ignoreAll = ignoreAll; - this.replaceWord = replaceWord; - this.replaceAll = replaceAll; - this.terminateSpell = terminateSpell; - this.undo = undo; - - // set the current window's "speller" property to the instance of this class. - // this object can now be referenced by child windows/frames. - window.speller = this; -} - -// call this method to check all text boxes (and only text boxes) in the HTML document -function checkTextBoxes() { - this.textInputs = this._getFormInputs( "^text$" ); - this.openChecker(); -} - -// call this method to check all textareas (and only textareas ) in the HTML document -function checkTextAreas() { - this.textInputs = this._getFormInputs( "^textarea$" ); - this.openChecker(); -} - -// call this method to check all text boxes and textareas in the HTML document -function spellCheckAll() { - this.textInputs = this._getFormInputs( "^text(area)?$" ); - this.openChecker(); -} - -// call this method to check text boxe(s) and/or textarea(s) that were passed in to the -// object's constructor or to the textInputs property -function openChecker() { - this.spellCheckerWin = window.open( this.popUpUrl, this.popUpName, this.popUpProps ); - if( !this.spellCheckerWin.opener ) { - this.spellCheckerWin.opener = window; - } -} - -function startCheck( wordWindowObj, controlWindowObj ) { - - // set properties from args - this.wordWin = wordWindowObj; - this.controlWin = controlWindowObj; - - // reset properties - this.wordWin.resetForm(); - this.controlWin.resetForm(); - this.currentTextIndex = 0; - this.currentWordIndex = 0; - // initialize the flags to an array - one element for each text input - this.wordFlags = new Array( this.wordWin.textInputs.length ); - // each element will be an array that keeps track of each word in the text - for( var i=0; i wi ) || i > ti ) { - // future word: set as "from ignore all" if - // 1) do not already have a flag and - // 2) have the same value as current word - if(( this.wordWin.getTextVal( i, j ) == s_word_to_repl ) - && ( !this.wordFlags[i][j] )) { - this._setAsIgnored( i, j, this.fromIgnrAll ); - } - } - } - } - - // finally, move on - this.currentWordIndex++; - this._spellcheck(); - return true; -} - -function replaceWord() { - var wi = this.currentWordIndex; - var ti = this.currentTextIndex; - if( !this.wordWin ) { - alert( 'Error: Word frame not available.' ); - return false; - } - if( !this.wordWin.getTextVal( ti, wi )) { - alert( 'Error: "Not in dictionary" text is missing' ); - return false; - } - if( !this.controlWin.replacementText ) { - return false ; - } - var txt = this.controlWin.replacementText; - if( txt.value ) { - var newspell = new String( txt.value ); - if( this._setWordText( ti, wi, newspell, this.replWordFlag )) { - this.currentWordIndex++; - this._spellcheck(); - } - } - return true; -} - -function replaceAll() { - var ti = this.currentTextIndex; - var wi = this.currentWordIndex; - if( !this.wordWin ) { - alert( 'Error: Word frame not available.' ); - return false; - } - var s_word_to_repl = this.wordWin.getTextVal( ti, wi ); - if( !s_word_to_repl ) { - alert( 'Error: "Not in dictionary" text is missing' ); - return false; - } - var txt = this.controlWin.replacementText; - if( !txt.value ) return false; - var newspell = new String( txt.value ); - - // set this word as a "replace all" word. - this._setWordText( ti, wi, newspell, this.replAllFlag ); - - // loop through all the words after this word - for( var i = ti; i < this.wordWin.textInputs.length; i++ ) { - for( var j = 0; j < this.wordWin.totalWords( i ); j++ ) { - if(( i == ti && j > wi ) || i > ti ) { - // future word: set word text to s_word_to_repl if - // 1) do not already have a flag and - // 2) have the same value as s_word_to_repl - if(( this.wordWin.getTextVal( i, j ) == s_word_to_repl ) - && ( !this.wordFlags[i][j] )) { - this._setWordText( i, j, newspell, this.fromReplAll ); - } - } - } - } - - // finally, move on - this.currentWordIndex++; - this._spellcheck(); - return true; -} - -function terminateSpell() { - // called when we have reached the end of the spell checking. - var msg = ""; // by FredCK - var numrepl = this._getTotalReplaced(); - if( numrepl == 0 ) { - // see if there were no misspellings to begin with - if( !this.wordWin ) { - msg = ""; - } else { - if( this.wordWin.totalMisspellings() ) { -// msg += "No words changed."; // by FredCK - msg += FCKLang.DlgSpellNoChanges ; // by FredCK - } else { -// msg += "No misspellings found."; // by FredCK - msg += FCKLang.DlgSpellNoMispell ; // by FredCK - } - } - } else if( numrepl == 1 ) { -// msg += "One word changed."; // by FredCK - msg += FCKLang.DlgSpellOneChange ; // by FredCK - } else { -// msg += numrepl + " words changed."; // by FredCK - msg += FCKLang.DlgSpellManyChanges.replace( /%1/g, numrepl ) ; - } - if( msg ) { -// msg += "\n"; // by FredCK - alert( msg ); - } - - if( numrepl > 0 ) { - // update the text field(s) on the opener window - for( var i = 0; i < this.textInputs.length; i++ ) { - // this.textArea.value = this.wordWin.text; - if( this.wordWin ) { - if( this.wordWin.textInputs[i] ) { - this.textInputs[i].value = this.wordWin.textInputs[i]; - } - } - } - } - - // return back to the calling window -// this.spellCheckerWin.close(); // by FredCK - if ( typeof( this.OnFinished ) == 'function' ) // by FredCK - this.OnFinished(numrepl) ; // by FredCK - - return true; -} - -function undo() { - // skip if this is the first word! - var ti = this.currentTextIndex; - var wi = this.currentWordIndex; - - if( this.wordWin.totalPreviousWords( ti, wi ) > 0 ) { - this.wordWin.removeFocus( ti, wi ); - - // go back to the last word index that was acted upon - do { - // if the current word index is zero then reset the seed - if( this.currentWordIndex == 0 && this.currentTextIndex > 0 ) { - this.currentTextIndex--; - this.currentWordIndex = this.wordWin.totalWords( this.currentTextIndex )-1; - if( this.currentWordIndex < 0 ) this.currentWordIndex = 0; - } else { - if( this.currentWordIndex > 0 ) { - this.currentWordIndex--; - } - } - } while ( - this.wordWin.totalWords( this.currentTextIndex ) == 0 - || this.wordFlags[this.currentTextIndex][this.currentWordIndex] == this.fromIgnrAll - || this.wordFlags[this.currentTextIndex][this.currentWordIndex] == this.fromReplAll - ); - - var text_idx = this.currentTextIndex; - var idx = this.currentWordIndex; - var preReplSpell = this.wordWin.originalSpellings[text_idx][idx]; - - // if we got back to the first word then set the Undo button back to disabled - if( this.wordWin.totalPreviousWords( text_idx, idx ) == 0 ) { - this.controlWin.disableUndo(); - } - - var i, j, origSpell ; - // examine what happened to this current word. - switch( this.wordFlags[text_idx][idx] ) { - // replace all: go through this and all the future occurances of the word - // and revert them all to the original spelling and clear their flags - case this.replAllFlag : - for( i = text_idx; i < this.wordWin.textInputs.length; i++ ) { - for( j = 0; j < this.wordWin.totalWords( i ); j++ ) { - if(( i == text_idx && j >= idx ) || i > text_idx ) { - origSpell = this.wordWin.originalSpellings[i][j]; - if( origSpell == preReplSpell ) { - this._setWordText ( i, j, origSpell, undefined ); - } - } - } - } - break; - - // ignore all: go through all the future occurances of the word - // and clear their flags - case this.ignrAllFlag : - for( i = text_idx; i < this.wordWin.textInputs.length; i++ ) { - for( j = 0; j < this.wordWin.totalWords( i ); j++ ) { - if(( i == text_idx && j >= idx ) || i > text_idx ) { - origSpell = this.wordWin.originalSpellings[i][j]; - if( origSpell == preReplSpell ) { - this.wordFlags[i][j] = undefined; - } - } - } - } - break; - - // replace: revert the word to its original spelling - case this.replWordFlag : - this._setWordText ( text_idx, idx, preReplSpell, undefined ); - break; - } - - // For all four cases, clear the wordFlag of this word. re-start the process - this.wordFlags[text_idx][idx] = undefined; - this._spellcheck(); - } -} - -function _spellcheck() { - var ww = this.wordWin; - - // check if this is the last word in the current text element - if( this.currentWordIndex == ww.totalWords( this.currentTextIndex) ) { - this.currentTextIndex++; - this.currentWordIndex = 0; - // keep going if we're not yet past the last text element - if( this.currentTextIndex < this.wordWin.textInputs.length ) { - this._spellcheck(); - return; - } else { - this.terminateSpell(); - return; - } - } - - // if this is after the first one make sure the Undo button is enabled - if( this.currentWordIndex > 0 ) { - this.controlWin.enableUndo(); - } - - // skip the current word if it has already been worked on - if( this.wordFlags[this.currentTextIndex][this.currentWordIndex] ) { - // increment the global current word index and move on. - this.currentWordIndex++; - this._spellcheck(); - } else { - var evalText = ww.getTextVal( this.currentTextIndex, this.currentWordIndex ); - if( evalText ) { - this.controlWin.evaluatedText.value = evalText; - ww.setFocus( this.currentTextIndex, this.currentWordIndex ); - this._getSuggestions( this.currentTextIndex, this.currentWordIndex ); - } - } -} - -function _getSuggestions( text_num, word_num ) { - this.controlWin.clearSuggestions(); - // add suggestion in list for each suggested word. - // get the array of suggested words out of the - // three-dimensional array containing all suggestions. - var a_suggests = this.wordWin.suggestions[text_num][word_num]; - if( a_suggests ) { - // got an array of suggestions. - for( var ii = 0; ii < a_suggests.length; ii++ ) { - this.controlWin.addSuggestion( a_suggests[ii] ); - } - } - this.controlWin.selectDefaultSuggestion(); -} - -function _setAsIgnored( text_num, word_num, flag ) { - // set the UI - this.wordWin.removeFocus( text_num, word_num ); - // do the bookkeeping - this.wordFlags[text_num][word_num] = flag; - return true; -} - -function _getTotalReplaced() { - var i_replaced = 0; - for( var i = 0; i < this.wordFlags.length; i++ ) { - for( var j = 0; j < this.wordFlags[i].length; j++ ) { - if(( this.wordFlags[i][j] == this.replWordFlag ) - || ( this.wordFlags[i][j] == this.replAllFlag ) - || ( this.wordFlags[i][j] == this.fromReplAll )) { - i_replaced++; - } - } - } - return i_replaced; -} - -function _setWordText( text_num, word_num, newText, flag ) { - // set the UI and form inputs - this.wordWin.setText( text_num, word_num, newText ); - // keep track of what happened to this word: - this.wordFlags[text_num][word_num] = flag; - return true; -} - -function _getFormInputs( inputPattern ) { - var inputs = new Array(); - for( var i = 0; i < document.forms.length; i++ ) { - for( var j = 0; j < document.forms[i].elements.length; j++ ) { - if( document.forms[i].elements[j].type.match( inputPattern )) { - inputs[inputs.length] = document.forms[i].elements[j]; - } - } - } - return inputs; -} - -- cgit v1.1